Sea Chart

Shore Chart

 Unusual Chart

Fishing Chart

Winds Chart

 

Storm Chart

For travel at sea, this chart can be consulted by the ST to plan encounters. These listings should serve as a guide to spur the imagination, and should not be considered gospel.

 

For each day, roll to see how many events can be expected.

1-70 Uneventful             71-97 One event             98-99 Two             00- Three

If the sailors are far out at sea, then roll under this chart to get some ideas for events --


1-7 Merchant Vessel                                                         57-59 Sea Turtle
8-10 Merchant Fleet (1-6 Battleships)                             60 Whirlpool
11-26 Storm                                                                      61 Ship from an Unknown Land
27-30 Uncharted Island                                                   62 Unusual Chart
31 Lost at Sea                                                                   63-64 Eel or Serpent
32-35 Pirates                                                                     65 Merfolk
36 Flying Creature Sighted                                             66-67 Ship in Distress
37 Ghost Ship                                                                   68 Unusual Chart
38 Ship Adrift                                                                   69-71 Rope Breaks
39 Pirate Fleet (2-6 Ships)                                               72 Steering Malfunction
40 Demonic Pirates                                                         73-75 Ship Takes Water
41 Kraken                                                                         76-78 Flying Fish
42-47 Dolphins                                                                79-82 Fog
48-49 Whale                                                                     83 Treasure Ship with 10-20 Battleships
50 Explorer's Ship                                                           84-85 Shipwreck
51 Terick Vessel                                                               86-88 Seasickness or Disease
52-53 Sereg Vessel                                                            89-89 Nyrmer
54-56 Sharks                                                                     90-00 Impressive clouds or sunset/rise

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Near Shore-


1-15 Merchant Vessel Sighted                                         66-67 Sea Turtle
16-20 Merchant Fleet (1-6 Battleships)                           68 Whirlpool
21-22 Shore Pirates                                                          69 Ship from Unknown Land
23-30 Storm                                                                      70 Unusual Chart
31-32 Fisher                                                                      71-72 Eel or Serpent
33 Uncharted Island                                                        73 Beckoners from Shore
34 Merfolk                                                                        74 Ship in Distress
35-37 Sandbar                                                                  75 Nyrmer
38 Coral Reef                                                                   76 Sirens
39-41 Pirates                                                                    77 Cliff Cave or Water Entrance
42 Fire on Shore                                                              78-80 Rope Breaks
43 Ghost Ship                                                                  81 Steering Malfunction
44 Ship Adrift                                                                  82-83 Ship Takes Water
45 Pirate Fleet (2-6 Ships)                                               84-85 Selkies
46 Demon Pirates                                                            86-90 Fog
47 Kraken                                                                         91 Treasure Ship
48-50 Seals (10-20 Battleships)                                       92-94 Uncharted Village
51-56 Dolphins                                                                95-96 Shipwreck
57 Whale                                                                          97-98 River Outlet
58 Explorer's Ship                                                           99-00 Uncovered object on beach
59 Terick Vessel 
60-61 Sereg Vessels (1-6 Ships)
62-65 Sharks

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Fishing-                                                 Winds-

Roll Every Three Hours                                    1-20 No Winds (no movement)
1-40 No Fish                                                       21-50 Good Winds (normal speed)
41-60 Fish Lost or Line Breaks                         51-70 Very Good Winds (x2 speed)
61-65 Sea Bass                                                    71-80 Bad Winds (1/2 speed)
66 Large Unknown Sea Creature                     81-96 Opposing Winds (1/4 speed)
67 Shark                                                              97-00 Gusting Winds, Directional
68 Octopus Changes (very slow)
69-75 Salmon
76-78 Swordfish
79 Crab or Lobster
80-83 Ocean Perch
84 Red Snapper
85-87 Grouper
88 Blowfish
89 Deep Sea Creature
90-91 Sole
92 Squid
93-95 Halibut
96-99 Tuna
00 Unusual (Sea Serpent, Mercreature, etc.)

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Storms

Severity-

1-60 Mild 50% chance very good wind. 50% gusty, opposing winds. Rain or snow. No sun. 1-5 ft. waves

61-90 Strong 10% very good winds. 5% chance of electrical storm. 10% chance of unusual occurrence. Slashing rain, gusting winds, heavy snow or light sleet. 5-10 ft. waves

91-98 Tempest 40% electrical. 30% unusual. Heavy rains, sleet, snow, gusting winds.

10-15 ft. waves. Chance of taking water or breaking low per hour:

Caravel: 20% Pirate: 10% Merchant: 5% Galleon: 1%

99-00 Hurricane 80% electrical. 50% unusual. 15-20 ft. waves

Caravel: 30% Pirate: 20% Merchant: 10% Galleon: 8%

 


Duration-

1-80         Hours     1d20
81-99       Days       1d6   For every day of storm, roll again completely on Severity chart.
00            Weeks     1d4

 

Electrical-

The chart below is to determine, per hour, if lightning strikes a ship or person. If a strike is determined, there is an 80% chance that the ship is struck, and a 20% chance that a person is struck.


1-70       Mild lightning 5% chance of strike per hour. 10d10 damage (if person is struck)
71-90     Strong lightning 10% chance. 10d10 damage
91-95     Tempest lightning 20% chance. 10d10 damage
96-97     Hover lightning 40% chance. 10d10 damage
98-99     Ball lightning Forms, even inside a ship, then moves to nearest metal or body.
              6d10 damage.
00          St. Elmo's Fire Glowing, beautiful, and inexplicable. No danger.

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Unusual Chart


1-4        Ice Storm-
              Masts and Ropes coated, steering locks, exposed people take 1-2 damage per round.
              Roll under 3xAgility per hour to keep from being swept overboard if you’re up top.
5-7        Whirlpool-
              1-70      Small, harmless.    71-90 Medium. Caravel 8% of Sinking. Pirate Class 4%
              Merchant Class 2%  91-00    Large. Caravel 10%. Pirate 6%. Merchant 4%. Galleon 1%
8           Air Elementals
9           Planar Rift
10         Ship Breaks Up
11-15    Huge Waves   Caravel 50%. Pirate 40%.  Merchant 30%. Galleon 20%.
             (chance of breaking up)
16-17    Water Elementals
18-19    Fire Rain
10-20    Quints, 1-20 Damage per quint.
20-22    Acid Mist
10-50    Quints, 1-6 Damage per quint.
23-25    Living Storm (These legendary storms possess intelligence and have been known to blow
             ships to lands where fae creatures are waiting, etc.)
26         Storm Child (Once in a great while, after a powerful storm, a baby is found upon a ship,
             quite inexplicably. They are possibly fae in origin, but always grow up to be gifted
             people.)
27-31    Sharks (a few types will sometimes follow ships looking for castoff food, etc.)
32-34    Dolphins
35-37    Apparitions
38-41    Phantom Isle
42-45    Typhoon
46-49    Bottle Adrift
50-53    Body
54-57    Dead Sea Creature
58-61    Wreckage (survivors?)
62-66    Barrel
67-70    Feather
71-74    Net w/floats
75-76    Floating village
77-80    Tree Adrift
81-83    Dragon sighted
84-88    Coconut
89-92    Seed Pod
93-96    Flock of Birds
97-99   Crate
00        Underwater city seen below waves

 

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