Born Talents

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Natural abilities are something that some people are born with and others aren't. Some are rather minor, while others can affect your entire life. Roll on the chart below to determine your born talents, then write them down on your Character Sheet and make any necessary adjustments. Since a character can have no scores over 25 initially, a born talent will raise the score, at maximum, to 27 to begin with. The exception is Attractiveness -- if your Attractiveness is already 27, raise your score to 28. If it's 28, simply roll again on the chart.

To determine your number of born talents, roll a d100.

1-40

 none

41-75

 one

76-90

 two

91-96

 three

97-00

 four

Then roll a d20 to determine which talents you were gifted with.

Roll        Ability               Explanation

         Running               +1 to Speed Rating

2          Empathy             Can read the superficial emotions of a single person.

         Ambidextrous     Ambidextrous under "Hand"

         Agile                   +2 to Agility

5          Intuition               40% chance of sensing danger (ST will roll for you)

         Strong                +2 to Strength

7          Healer                 If you become a Healer, you will be a Gifted healer (see Skills)

8          Dextrous             +2 to Dexterity

         Riding Ability     +20% to your initial score.

10        Climbing            +20% to your initial score.

11        Musical               Choose one instrument or voice - you are proficient enough to earn gold playing. If you choose the Bard or Courtesan/Courtier skill, add one instrument per rank of proficiency in addition to your other choices.

12        Fighter                +1 to your Damage Base, +6% on your % to hit.

13        Magical               +2 to Magical Perception

14        Enhanced            Double the bonus for a randomly selected talent. If not applicable, simply take the extra talent.

15        Memory                Double the amount of substance spells you gain each rank, double the choices each rank under the following skills - Alchemist, Mechanician, Linguist.

16        Special                Take one skill from the Special Skills Chart at rank one.

17        Perception          +2 to Perception

18        Will                       +2 to Willpower

19        Beauty                 +2 to Attractiveness

20        Skilled                  Take one extra Skill initially, or be rank one in one of your chosen skills.

When you’re done determining your Born Talents,

you’re ready to go on to determining your beginning amounts of Gold.

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